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NETWORK HIGHLIGHTS
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NEWS
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"WoW: Wrath of the Lich King" exciting details
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Written by Robby Boey
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Tuesday, 02 October 2007
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World of Warcraft's official site has posted a Q & A with the Blizzard design team, providing details on the major feature of the upcoming Wrath of the Lich King expansion, the Death Knight hero class. According to the article, Death Knights will be a primarily offensive class with a variety of attack spells and melee abilities at their disposal.
On the Death Knight's group role: "Tanks play a critical role in any group, such that without a tank, you really don't have a group. We think that adding another tanking class will make it easier for players to form viable groups for dungeons and raids, but that won't be at the expense of existing tanks."
Regarding the Death Knight's ability resource: "…the Death Knight's spells and abilities will be fueled by a new type of resource mechanic - the rune system - which will be different from mana, energy, and rage. This rune system is highly original and unlike any other class in World of Warcraft, but at the same time it is very consistent with the lore and core abilities of earlier incarnations of the Death Knight in previous games."
Hinting at the Death Knight's abilities based on past descriptions in Warcraft games and lore: "Just looking at the many manifestations of death knights in previous games and in Warcraft lore provides a lot of ideas for spells and abilities that will give players a feeling of familiarity with what the class is about. At the same time, the way we introduce this class gives us an opportunity to add some awesome new stuff to the "modern" Death Knight's bag of tricks."
Further reading:
"World of Warcraft: The Burning Crusade" goes live tonight
"WoW: Wrath of the Lich King" exciting details
A new StarCraft on its way?
A tournament packed weekend at the Outpost Gamecenter
Blizzard announces WoW: The Burning Crusade Collector's Edition
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Utopia looks good and is on its way!
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Written by Robby Boey
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Tuesday, 25 September 2007
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Arnaud Urbon and Ludovic Vialla, creators of Khronos, are back with a new game from the same publisher, Editions du Matagot, and the game is called Utopia.
Here’s a brief description of the game: The rich king of Utopia invites princes of the greatest known civilizations to come and live in his city, bringing all the diversity of their civilization’s architectural style. You are one of the King’s ministers and you have to accommodate the princes as they arrive at the city gates. Each step in the construction of the city earns you notoriety. The first player to reach 50 prestige points finishes the game and the player who has most points wins.
For more details on the game—along with pics of the cards, figures, gameboard, monuments, and wonders—visit the Utopia website, which has text in both English and French.
Further reading:
"Die Säulen der Erde" on BrettSpielWelt
"Im Jahr Des Drachen" available at Spiel 2007!
"Netherlands" expansion for Age of Steam
"Thurn and Taxis" and "Der Schwarze Pirat" win Spiel des Jahres 2006
999 Games to release "Thurn and Taxis" in Belgium and the Netherlands
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Pillars of the Earth wins Deutscher Spiele Preis 2007
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Written by Robby Boey
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Tuesday, 18 September 2007
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Pillars of the Earth, designed by Michael Rieneck and Stefan Stadler, has won the Deutscher Spiele Preis 2007. Here’s the rundown of the top ten, along with the number of points they scored:
- Pillars of the Earth, by Rieneck & Stadler (Kosmos / Mayfair) - 3957 points - Notre Dame, by Stefan Feld (alea / Rio Grande) - 2980 points - Vikings, by Michael Kiesling (Hans im Glück / Rio Grande) - 2576 points - Yspahan, by Sebastien Pauchon (Ystari / Rio Grande) - 2298 points - Zooloretto, by Michael Schacht (Abacusspiele / Rio Grande) - 1293 points - Arkadia, by Rüdiger Dorn (Ravensburger) - 1222 points - Imperial, by Mac Gerdts (Eggertspiele / Rio Grande) - 1177 points - Leonardo da Vinci, by Acchitocca (daVinci / Mayfair) - 1016 points - Thebes, by Peter Prinz (Queen / Rio Grande) - 965 points - Colosseum, by Wolfgang Kramer & Markus Lübke (Days of Wonder) - 855 points
Four of the five Spiel des Jahres nominees, including the winning title Zooloretto, placed in the listing, although the highest any of these titles finished is fourth; The Thief of Baghdad is the only nominee outside the top ten.
Burg Appenzell, designed by Bernhard Weber and Jens Peter Schliemann and published by Zoch Verlag, won the award for best children’s game as well as the game with the best rules presentation. The awards will be handed out at a ceremony during Spiel 07 in mid-October.
Further reading:
Nominees for the "Nederlandse Spellenprijs 2007" announced
Pillars of the Earth wins Deutscher Spiele Preis 2007
Winners of the "Deutscher Spiele Preis" revealed!
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FIFA 08 demo delayed in Europe
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Written by Robby Boey
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Thursday, 13 September 2007
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Europe is missing out on the FIFA 08 madness (the long-awaited console demo is out!) due to last minute technical issues. PlayStation 3 and Xbox 360 owners in North America and Australia however can take to the pitch with EA's latest FIFA title today. A post on the official FIFA 08 forums broke the news to the fans: "We're sorry to have to tell everyone that the FIFA 08 demo won't be launching in Europe today as was expected. Although the demo is being released in North America there were a couple of issues which we couldn't get ironed out in time to release today despite working through out the night to get these sorted." We'll just have to wait a bit for the demo which features seven playable teams, including Barcelona, AC Milan, America, NY Red Bulls, Manchester United, Marseille and Bayern Munchen.
Further reading:
EA reduces prices of some of its top-titles
FIFA 08 demo delayed in Europe
FIFA Soccer 07 and Pro Evolution Soccer 2007 first on Xbox 360
No Belgian league in FIFA 07
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RECENTLY @ THE WGN FORUMS
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